LIVING HELL is a 1–4 player co-op survival horror game set in Pelican City. The collapse of the ozone layer exposed the city to devastating solar radiation, triggering widespread and terrifying mutations.
Your only way across the city is the abandoned subway. Keep the train running, travel through seven unique districts and reach one of the remaining rocket launch sites before it’s too late to get out.
Leave the safety of the train and explore dangerous, handcrafted locations in search of mutated specimens. Process them into biofuel for the train and scavenge materials to craft what you'll need to survive the journey ahead.
Blistering heat and solar radiation are threats of their own. Manage your Thermal Load and find ways to stay cool, or risk mutating and turning against your team. Defensive cryo weapons will give you an edge against mutated creatures.
Each journey through Pelican City follows a different subway route, changing the path you take to reach the launch site. Along the way, face a variety of mutated creatures, each with unique behaviours.
1–4 player online co-op and full offline single-player
Numerous unique locations across multiple subway routes
More than a dozen mutated creatures with unique behaviours
Six playable characters with unique passive abilities
Immersive proximity voice chat with lip-sync and handheld radios
Crafting and inventory systems inspired by classic survival horror
Persistent save files across sessions
Full gamepad and Steam Deck support
Original score by Mario Sello Nuñez