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Tower Lab

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About this game

・An experimental pure physics tower defense

Enemies have no health. Every robot and projectile is a physics object.

There is NO increasing damage number in this game. Only physics powers to discover, upgrade, and combine. 

Choose your tower to grow, shrink, split, merge, blow, hook, bounce, push, pull, fling, suck... objects! 

・Upgrade, Reroll, Choose, Progress 

Discover new towers, traps, machines, tech trees, and run-modifying cores. 

Improve your run with a risk-and-reward economy system tied to how much mass you knock off. 

・Sandbox experience with 5 game modes 

  • Roguelite Deckbuilding Campaign: strategic contraption and escalating hazard difficulties

  • Standard Tower Defense Arcade: more casual and traditional gameplay

  • Endless Arcade: procedurally expanding map 

  • Puzzle Arcade: focus on simulation and optimization

  • Workshop Level Editor: build and share your own creations

・Synergies are not scripted; they happen through strategic contraption building

Bounce mines off the deflector tower panel.

Move bomb tower projectile with your fans.

Shrink robots to make them easier to push, or risk growing them to gain increased rewards.

Game data provided by IGDB and Steam

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